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AI Insights · Timothy · July 2021

Top 5 Third Person Games on Android in Costa Rica for Q2 2021

Discover the performance trends of the top 5 third person games on the Android platform in Costa Rica during Q2 2021, with data on weekly downloads, revenue, and active users.

Top 5 Third Person Games on Android in Costa Rica for Q2 2021

During the second quarter of 2021, the top 5 third-person games on the Android platform in Costa Rica showcased varying performance trends in terms of downloads, revenue, and active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.

Free Fire

Garena International I's Free Fire experienced a relatively stable quarter. Weekly downloads ranged from 5.4K to 11.8K, with a notable spike in the week of June 7. Revenue fluctuated slightly but remained consistent, peaking at around $31K in early April and ending the quarter at approximately $28.6K. Active users showed a slight decline from 911K to 901K by the end of the quarter, peaking at 947K in the last week of May.

Genshin Impact: Natlan Launch

COGNOSPHERE PTE. LTD.'s Genshin Impact: Natlan Launch saw modest activity. Weekly downloads stayed between 888 and 1.2K, while weekly revenue fluctuated, peaking at $4.9K in late April and again in mid-May. Active users showed a steady increase, growing from 10.5K to 11.1K over the quarter.

Saint Seiya Awakening: KOTZ

Saint Seiya Awakening: KOTZ by Yoozoo (Singapore) Pte. Ltd. had a quieter quarter. Downloads remained low, ranging from 21 to 122 weekly. Revenue showed a peak of $3.3K in late April, with a general downward trend throughout the quarter. Active users varied, starting at around 5K and ending slightly lower at 4.4K.

PUBG MOBILE

Level Infinite's PUBG MOBILE demonstrated significant activity. Weekly downloads ranged from 927 to 3.1K, peaking in early May. Revenue hit a high of $4K in mid-May and saw fluctuations thereafter. Active users were robust, starting at 12.2K and finishing strong at 12.3K, with a peak of 15.8K in late May.

Summoners War

Summoners War by Com2uS displayed a mixed performance. Weekly downloads were minimal, ranging from 20 to 236. Revenue peaked at $1.9K in mid-April but saw a significant drop to $391 in early June. Active users fluctuated, beginning at 2.5K and ending at a similar figure, with a peak of 3.3K in mid-April.

For more detailed insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021